Packed Map Splitter – Substance Painter Generator

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SPLIT DI TEXTURE RGB PACKED DIRETTAMENTE IN SUBSTANCE PAINTER!

Packed Map Splitter is a custom generator for Substance 3D Painter designed to quickly extract individual channels from packed textures (RGB masks).

It is built for real-time and game-ready workflows, where maps like Ambient Occlusion, Roughness, and Metallic are commonly packed into a single texture.

With this generator, you can separate channels directly inside Painter in a fast and fully non-destructive way — no manual setup required.

IMPORTANT:
This tool works ONLY as a generator. It must be used inside a generator slot to function correctly.


FEATURES:
- Split RGB packed textures into separate channels
- Fast and non-destructive workflow
- Clean and minimal setup
- Designed for production pipelines

EXAMPLE CHANNEL SETUP:
R → Ambient Occlusion  
G → Roughness  
B → Metallic  

Note: Channel usage may vary depending on your pipeline.

Supports any packed texture configuration (RGB channels can be used freely).

COMPATIBILITY:
- Substance 3D Painter

INCLUDED:
- 1 Generator (.sbsar)
- a short video tutorial explaining the workflow

Perfect for:
- Game artists
- Texture/Material artist
- Environment artists
- Hard surface workflows
- Any packed texture pipeline

If you find this tool useful, feel free to leave a review!

More tools coming soon.

Release Notes

Added a short tutorial GIF showing how to use the generator.

Standard Use License
$1.99
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (2)
Packed Map Splitter – Substance Painter Generator
sbsar /
4.5 KB
tutorial
gif /
43 MB