HELMET 2.0

Project: Helmet 2.0
My Work: Texturing, Shading, Lighting ,Rendering
Software used: Autodesk Maya, The Foundry Mari, Arnold Render
Note: Compositing by Giulia Tirelli - Modeling and Tracking by Max Bortolin

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Twitch: https://www.twitch.tv/camokirk3d

HELMET 2.0